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RGBullet Hell

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Devlog

  • Prototype finished
    March 21, 2022 by jzucc12
    I have now finished what I wanted to do for my prototype of RGBullet Hell. This final update includes unlockable modes, some bug fixes, and a couple of improvements. I hope you enjoy!... Continue reading
  • Color Mode
    March 12, 2022 by jzucc12
    You can now change the color mode to account for various forms of colorblindness. This can be done from the main menu and the pause screen... Continue reading
  • Bug fixes
    March 09, 2022 by jzucc12
    I fixed a major bug pertaining to restarting a level and going back to the main menu. Other minor fixes and tweaks were made as well... Continue reading
  • Small update
    March 08, 2022 by jzucc12
    V4 is now posted with the following new features: - A full4 waves in the normal and inverted modes. - An infinite mode where enemies will continuously come until you lose. This is unlocked upon beatin... Continue reading
  • Web build, Remapping, and Inverted mode
    March 07, 2022 by jzucc12
    The new version includes 3 primary new features. 1. A web build playable from the browser 2. Partial controls remapping for PC and controller (PS4, PS5, and Xbox One/Series X controllers only) 3. An "... Continue reading
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